The Problem With Mainstream Appeal: Revision history

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27 September 2025

  • curprev 09:3809:38, 27 September 2025 ZoeDoris115651 talk contribs 7,435 bytes +7,435 Created page with "<br>Casual players are the single largest audience in gaming; there’s no getting around it. This is the audience that every major publisher wants to appeal to; the one group that every development studio hopes will latch onto their game. After all, capturing the attention of the casual or mainstream audience usually means massive success and wondrous profit. So it’s understandable that they, publishers especially, would have a vested interest in making their games mo..."