The Saddest Video Game Storylines: Difference between revisions

From MU BK Wiki
mNo edit summary
mNo edit summary
Line 1: Line 1:
This is all done at the behest of a mysterious being known as Dormin, who says that a girl named Mono can be resurrected by slaying these beasts. Shadow of the Colossus primarily uses its atmosphere and setting to deliver its unforgettable story, although that does change towards the end of the campa<br><br><br>For Micah Bell to be a part of the same crew as Arthur Morgan and John Marston is a very important piece of the fact that the gang has jumped into a suicide mission. It was a brilliant idea by Rockstar to add a mission that forces the player to break Micah out of prison. This, in turn, illustrates an infuriating truth -- that the main hero committed one of the biggest mista<br><br><br>As the story of the game unfolds during the latter half, those who played the last entry in the series start to wonder how John ended up where he did and what happened to Arthur. Players start to realize that Arthur understands the bed they made for themselves and urges John to find life beyond what theirs had bec<br><br><br>He says to John, "Listen to me. When the time comes, you gotta run and don't look back. This is over." John was known to respect Arthur and showed that to its fullest extent during the culmination of the g<br><br><br>Red Dead Redemption is a franchise about things not going as intended. It always seems that some sort of crucial information is left out during a mission, or things quickly escalate out of proportion due to the lack of forethought or repercussions by career criminals. Sadie sums this up spectacularly when she professes, "What's the plan? I shoot the cashier while you clear the register?" This is said moments before a simple job turns into a giant mess, which ends up being a microcosm of the entire narrative players experience the franch<br><br><br>It's strange how a character who is introduced as a fragile widow ultimately has a legacy that paints her as the tough as nails bounty hunter she becomes. Before her life was taken from her it seems that she and her husband lived an honest and happy l<br><br><br>A classic Dutch ‘so full of himself’, Van der Linde unnecessarily dipped his feet in the growing dispute between the US Army and the Wapiti Indians. This whole chapter just showed the darkest side of Dutch, as he took advantage of Eagle Flies’ naivete and his willingness to give up his morals to achieve what he wa<br><br><br>The events leading up to the massacre at the Braithwaite Manor are as messy as they could have been. Van der Linde playing both the Braithwaites and the Grays is a clever idea until it backfired. Meddling with Rhodes’ law enforcement and sabotaging Catherine’s businesses went back to haunt the g<br><br><br>When Arthur tells him, "Must be hard, being so far away," it not only makes Arthur feel way more caring and understanding, but it shows that Arthur doesn't care about race or nationality, but rather about how those he's loyal to feel at any given mom<br><br><br>Before Your Eyes is one of those stories that will surely make its players think about it over and over after finishing the story. It's a [http://www.seniorsonly.club/proxy.php?link=https://WWW.Openlandguide.xyz/ SLG game strategy] about afterlife, where the protagonist is questioned about what they did with their life, which was an opportuinity for t<br><br><br>Updated on February 24, 2025, by Mehrdad Khayyat: It's indeed difficult to tell a story that gives players enough reasons to immerse themselves in its world and sympathize with the characters, but video games have somewhat made it easy by letting the players have an active role in the st<br><br><br>She even goes as far as to say, "We was always sweet on each other." when describing her past life to Arthur. This is an emotional moment for players who are invested in the story as it lets them in on the type of life she used to h<br><br><br>In what should have been a plan to divert attention away from the gang, the rebellion proved to be the final wake up call for Arthur that Dutch is irredeemable. Leaving Arthur to die and only thinking for himself, Dutch selfishly put an end to a life-long brotherhood that Arthur invested<br><br><br>While there are some cutscenes, Hellblade 's story is primarily told through whispers heard by Senua. Mental health is not only a prominent theme in the game, but Ninja Theory handles the subject matter with care and resp<br><br><br>A sign of maturity in individuals is when they learn to stop focusing on the past and use the knowledge of their mistakes to be a better person in the present and into the future. John Marston is younger and more immature than Arthur and that's evident throughout their entire relationship as non-blood brothers raised in the same g<br><br><br>The ambush that killed Sean McGuire, the abduction of Jack Marston and the killing of Braithwaites and Grays are all exact opposites of what should have happened to achieve their desired freedom. A plan that is genius if properly executed is a deadly plan if things go sidew<br><br><br>The game uses an innovative gameplay mechanic to move forward in the story, but in the end, players shouldn't expect challenges or difficulties when playing the [https://BBS.Pku.edu.cn/v2/jump-to.php?url=https://Www.Openlandguide.xyz/ SLG game Cheats], as the gameplay is just at the service of the story to make it even more impact
When players first encounter Sadie at the very beginning of the game she's presented as a housewife of sorts who is in the process of grieving. An event like that deeply changes a person, but depending on the person it can result in a myriad of things. For Sadie it made her feel as though she would no longer let the world dictate what it did to her. This can be reflected in her message to Arthur where she says, "Nobody's taking nothing from me ever again." She wanted to make it clear that she's no longer that housewife Arthur found her<br><br><br>Sadie isn't as close to John Marston as she was to Arthur Morgan , but out of the rest of the Van Der Linde gang, John was probably her second or third closest relationship. During the epilogue of the [https://za.readymap.info/sw/redir?url=https%3A%2F%2Fopenlandguide.xyz Slg Game Money Guide], players can have John meet up with Sadie once again as she's found at a bar they once frequented. Their back and forth is great and it shines when John tells Sadie, "You seem to have a problem with bounties getting stolen," and without a blink, she responds. "You're about to have a problem with getting punched in the fa<br><br> <br>The combat system effectively blends real-time and strategic components to create an experience that is both visceral and adaptive, while the cyberpunk visuals splendidly complement the subtle world-building. The story is told in snippets and through often vague narration, but there is a lot to unpack h<br><br> <br>Red Dead Redemption is a franchise about things not going as intended. It always seems that some sort of crucial information is left out during a mission, or things quickly escalate out of proportion due to the lack of forethought or repercussions by career criminals. Sadie sums this up spectacularly when she professes, "What's the plan? I shoot the cashier while you clear the register?" This is said moments before a simple job turns into a giant mess, which ends up being a microcosm of the entire narrative players experience the franch<br><br> <br>Micah escalated a feud with several gang members, ignited Dutch’s insanity and delusions and ultimately betrayed the gang for his own gain. Letting Micah into the gang is one of Dutch’s lowest points. Disregarding Arthur and Hosea just to have Micah ascend through the ranks is just the nail in the cof<br><br> <br>The game is split into parts, with each chapter being accompanied by a TV episode. The latter are not optional, as they build upon the events of the former. While this might be off-putting to some, the story is quite interesting, perhaps being even better than the solid gamep<br><br> <br>Another game by Remedy Entertainment, Alan Wake could very well contain the studio's best-written story, although the Max Payne titles are also contenders. Named for a crime fiction author suffering from writer's block, Alan and his wife head to a remote town called Bright Falls for a short break. Things get weird from th<br><br> <br>She even goes as far as to say, "We was always sweet on each other." when describing her past life to Arthur. This is an emotional moment for players who are invested in the story as it lets them in on the type of life she used to h<br><br> <br>The recent Tomb Raider trilogy has generally prioritized gameplay over story, with Lara Croft typically being dropped in a semi-open-world filled with tombs to discover and bears to fight. With the possible exception of Shadow of the Tomb Raider , the trilogy's narratives have been effectively intertwined into the gameplay to create a sense of constant progress<br><br> <br>Sadie comes with a lot of baggage for obvious reasons, and among that baggage is intense trust issues. Considering a gang of men attacked her home, killed her husband, and tried to assault her, it's completely understanda<br><br> <br>The Walking Dead might be the obvious pick for a release by Telltale Games, but The Wolf Among Us is arguably the studio's masterpiece. Based on Bill Willingham's Fables comic series, The Wolf Among Us takes place in a universe where mythical creatures from fairy tales and legends are r<br><br> <br>Despite garnering somewhat of a mixed reception upon release, Quantum Break is better than its reputation suggests. Remedy Entertainment knows a thing or two about crafting memorable third-person shooters, and Quantum Break was arguably the studio's most ambitious proj<br><br> <br>Arthur understands John focuses on his past and tries to clear his mind by telling him, "We can't change what's done. We can only move on." As simple as that sounds, it happens to be some of the truest words Arthur Morgan ever sp<br><br> <br>Telling a beautiful story about a mother's endless love for her children, Endling: Extinction Is Forever delivers a heartfelt narrative full of emotional twists that leave players with difficult decisions to make, altering the ending of the g<br><br> <br>As previous entries have mentioned, the relationship between Arthur and John is one of the shining aspects of Red Dead Redemption 2 's entire narrative. Throughout their journey together Arthur makes it a point to start advising John on how to live a better life. One of his most memorable quotes in regard to this is when Arthur says, "Look just do one thing or the other, don't try to be two people at once, that's all I'm sayi

Revision as of 18:10, 23 September 2025

When players first encounter Sadie at the very beginning of the game she's presented as a housewife of sorts who is in the process of grieving. An event like that deeply changes a person, but depending on the person it can result in a myriad of things. For Sadie it made her feel as though she would no longer let the world dictate what it did to her. This can be reflected in her message to Arthur where she says, "Nobody's taking nothing from me ever again." She wanted to make it clear that she's no longer that housewife Arthur found her


Sadie isn't as close to John Marston as she was to Arthur Morgan , but out of the rest of the Van Der Linde gang, John was probably her second or third closest relationship. During the epilogue of the Slg Game Money Guide, players can have John meet up with Sadie once again as she's found at a bar they once frequented. Their back and forth is great and it shines when John tells Sadie, "You seem to have a problem with bounties getting stolen," and without a blink, she responds. "You're about to have a problem with getting punched in the fa


The combat system effectively blends real-time and strategic components to create an experience that is both visceral and adaptive, while the cyberpunk visuals splendidly complement the subtle world-building. The story is told in snippets and through often vague narration, but there is a lot to unpack h


Red Dead Redemption is a franchise about things not going as intended. It always seems that some sort of crucial information is left out during a mission, or things quickly escalate out of proportion due to the lack of forethought or repercussions by career criminals. Sadie sums this up spectacularly when she professes, "What's the plan? I shoot the cashier while you clear the register?" This is said moments before a simple job turns into a giant mess, which ends up being a microcosm of the entire narrative players experience the franch


Micah escalated a feud with several gang members, ignited Dutch’s insanity and delusions and ultimately betrayed the gang for his own gain. Letting Micah into the gang is one of Dutch’s lowest points. Disregarding Arthur and Hosea just to have Micah ascend through the ranks is just the nail in the cof


The game is split into parts, with each chapter being accompanied by a TV episode. The latter are not optional, as they build upon the events of the former. While this might be off-putting to some, the story is quite interesting, perhaps being even better than the solid gamep


Another game by Remedy Entertainment, Alan Wake could very well contain the studio's best-written story, although the Max Payne titles are also contenders. Named for a crime fiction author suffering from writer's block, Alan and his wife head to a remote town called Bright Falls for a short break. Things get weird from th


She even goes as far as to say, "We was always sweet on each other." when describing her past life to Arthur. This is an emotional moment for players who are invested in the story as it lets them in on the type of life she used to h


The recent Tomb Raider trilogy has generally prioritized gameplay over story, with Lara Croft typically being dropped in a semi-open-world filled with tombs to discover and bears to fight. With the possible exception of Shadow of the Tomb Raider , the trilogy's narratives have been effectively intertwined into the gameplay to create a sense of constant progress


Sadie comes with a lot of baggage for obvious reasons, and among that baggage is intense trust issues. Considering a gang of men attacked her home, killed her husband, and tried to assault her, it's completely understanda


The Walking Dead might be the obvious pick for a release by Telltale Games, but The Wolf Among Us is arguably the studio's masterpiece. Based on Bill Willingham's Fables comic series, The Wolf Among Us takes place in a universe where mythical creatures from fairy tales and legends are r


Despite garnering somewhat of a mixed reception upon release, Quantum Break is better than its reputation suggests. Remedy Entertainment knows a thing or two about crafting memorable third-person shooters, and Quantum Break was arguably the studio's most ambitious proj


Arthur understands John focuses on his past and tries to clear his mind by telling him, "We can't change what's done. We can only move on." As simple as that sounds, it happens to be some of the truest words Arthur Morgan ever sp


Telling a beautiful story about a mother's endless love for her children, Endling: Extinction Is Forever delivers a heartfelt narrative full of emotional twists that leave players with difficult decisions to make, altering the ending of the g


As previous entries have mentioned, the relationship between Arthur and John is one of the shining aspects of Red Dead Redemption 2 's entire narrative. Throughout their journey together Arthur makes it a point to start advising John on how to live a better life. One of his most memorable quotes in regard to this is when Arthur says, "Look just do one thing or the other, don't try to be two people at once, that's all I'm sayi